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Reynolds, R., Chiu, M. (In Progress). Connecting levels of learning during social constructivist game design learning: Contribution of factors to learning outcomes to learning outcomes at teacher, class, student team, and individual levels. In preparation for submission to Journal of the Learning Sciences, summer, 2016.
Reynolds, R., Robinson, M., Leeder, C., Jones, A. (In Progress). How varying student role-‐taking and levels of effort within teams contribute to their collaborative information seeking and sense-‐making processes during guided inquiry-‐based game design. Paper in preparation for submission to Library & Information Science Research, Spring, 2016.
Reynolds, R. & Leeder, C. (In Progress). Opportunities, challenges and limitations in using learning analytics data to understand student inquiry, collaboration and learning processes during longer-‐term creative guided inquiry projects. Paper in preparation for Journal of Learning Analytics, Spring, 2016 submission.
Reynolds, R., & Chiu, M. (In Progress). Contribution of motivational orientations to student outcomes in a discovery-‐based program of game design learning. In preparation for submission to Journal of Learning, Media & Technology, Spring, 2016.
Whitehouse, P., Reynolds, R., & Harel Caperton, I. (2009). Globaloria pilot year one: New directions for 21st Century teacher professional development. In C. Crawford et al. (Eds.), Proceedings of the 2009 Society for Information Technology and Teacher Education International Conference (pp. 1590-‐1597). Chesapeake, VA: AACE.
Reynolds, R., & Harel Caperton, I. (2009). Comparison of middle school, high school and community college students’ Wiki activity in Globaloria-‐West Virginia (Pilot Year Two). Proceedings of the 2009 WikiSym Conference, October, Orlando, FL.
Reynolds, R., & Arnone, M. (2009). Perceived competence and reading enjoyment as contributors to information skills and digital technology knowledge. Proceedings of the American Society for Information Science and Technology (ASIST) conference, November 2009, Vancouver.
Reynolds, R. (2010). Changes in middle school students’ six contemporary learning abilities (6-‐ CLAs) through project-‐based design of web-‐games and social media use. Proceedings of the American Society for Information Science and Technology (ASIST), Pittsburgh, PA, October 2010.
Reynolds, R., & Goggins, S. (2011). Analyzing student wiki interactions at multiple levels of analysis within an online social network of game design learning: Team, school, and page-‐level findings. CSCL data workshop at the International Conference on Computer Supported Collaborative Learning, Hong Kong, July 2011.
Reynolds, R. (2012). Connecting levels of learning in the Globaloria game design program: Resolving big datasets and multiple levels of analysis in e-‐learning platform research. Full day workshop at the annual conference of the International Conference of the Learning Sciences (ICLS), Sydney, Australia, July 2012.