Description:
This course examines the theory, practice, and methodology of the modern game designer. Content will cover everything from simple board game mechanics to the inner workings of massively multiplayer experiences. From developing ideas for new product concepts, to writing strong game design documentation, to fine-tuning gameplay mechanics, this course provides a survey of the best practices, key challenges, and unique opportunities for game designers.
Learning Objectives:
Upon successful completion of this course, students will be able to:
- Analyze and evaluate the core components of great interactive experiences.
- Design features, develop original concepts, and write documentation to bring complete games to market that adhere to industry standards of quality and innovation..
- Develop and present game design ideas in the form of feature, concept or product pitches to team members and product owners.