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Arnone, M., Reynolds, R., & Marshall, T. (2009). Motivational and demographic contributors to 8th-‐graders’ information literacy. Association for Library and Information Science Education (ALISE) conference, Denver, CO, Januarly, 2009.
Reynolds, R. (2009). The possible contribution of the design-‐based research method in generating cognitive theories of media and digital literacy. International Communication Association (ICA), Chicago, IL, May, 2009.
Reynolds, R., & Harel Caperton, I. (2009). The emergence of 6 contemporary learning abilities in middle school, high school and community college students as they develop and design interactive games and project-‐based social media in Globaloria-‐West Virginia. American Education Research Association (AERA), San Diego, CA, April 2009.
Reynolds, R., & Harel Caperton, I. (2009). Development of high school and community college students’ contemporary learning abilities in Globaloria-‐West Virginia in the first pilot year. American Education Research Association (AERA), San Diego, CA, April 2009.
Reynolds, R. (2011). Children's game design learning in discovery-‐based contexts: Contribution of intrinsic and extrinsic motivational orientations to student outcomes. International Communication Association (ICA) conference, Boston, MA, May 2011.
Reynolds, R., & Kim, G. U. (2012). Educator-‐level contributions to youth learning outcomes in a discovery-‐based game design program in rural schools. Association for Library and Information Science Education (ALISE), Dallas, TX, January, 2012.
Reynolds, R., Allen, W., Floyd, I., Erickson, I., Howison, J., & Ho, M.S. (2013). Sociotechnical systems research: Advancing clear definitions, areas of convergence, shared understandings, and promising research domains. iConference, Fort Worth, TX, February 2013.
Reynolds, R., Hmelo-‐Silver, C. (2013). Areas of theoretical convergence in the Globaloria game design initiative: Constructionism, knowledge building and guided discovery based learning. American Education Research Association (AERA), San Francisco, CA, April, 2013.
Reynolds, R.; Baik, EB & Li, X. (2014). Inquiry and resource use strategies that emerge among middle schoolers in a guided discovery-‐based program of game design learning. Association of Library and Information Science Educators (ALISE), Philadelphia, PA, January, 2014.
Ashcraft, C. Wu, Z., DuBow, W. & Reynolds, R. (2014). Assessing girls’ interest, confidence, & participation in computing: Lessons from a national game design program. American Education Research Association (AERA) conference, Philadelphia, PA, April, 2014.